![]() Get a few references and guidelines to better understand the FBX export process and expectable results.Įxport GameObjects from the Hierarchy, or animation clips from Timeline, to FBX. Install the FBX Exporter package and check out the requirements and support details. Send geometry, Lights, Cameras, and animation from Unity to Autodesk® Maya®, Autodesk® Maya LT™, or Autodesk® 3ds Max®, and back to Unity again, with minimal effort. ![]() The FBX Exporter package enables round-trip workflows between Unity and 3D modeling software. For detailed information about package requirements and installation instructions, refer to Installation. To use the FBX Exporter package, you must install it separately, in addition to the Unity Editor.
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